Category:Winter Races

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Below is a list of each race in Star Stable: The Winter Rider.

Function

In the Star Stable games, races are a way of collecting medals, or in The Summer Rider, buckles and ribbons, as well as a way to train the horse. After completing the gold tier, the race is available as a training quest that can be re-played with no restrictions. However, not all races are re-playable and can only be done once, therefore they also don't reward any medals. Most races rewards the player with an increase of one or two horse abilities and player XP.

Mechanics

Checkpoints

The checkpoints are used to show where the trail is going, indicated by green arrows in the player view but also on the mini-map and map. The checkpoints can be on flat ground or on top of an obstacle, needing the horse to jump over it. If the checkpoint is cleared in the wrong direction, seen as a red arrow, the race stops and the player can either choose to try again or to quit the race.

Recovery-time

The checkpoints have to be cleared within a specific amount of time and in the correct order. Usually, a race have different recovery-times between the starting line and the first checkpoint, and some also have a different time between the last checkpoint and the finish-line. If the checkpoint is not cleared within the recovery-time, the race stops and the player can choose to try again or to quit the race. The recovery-time can be seen next to the Red Flag o the top center of the screen.

Time-limit

The time-limit of a race is different to the recovery-time. The time-limit refers to the time it takes to clear the whole race, not individual checkpoints. The checkered flag on top of the center of the screen shows the time-limit, and the clock shows the current time.

Type of Races

Endurance

It is described as a tough long-distance race on rough terrain and being similar to an ordinary race: the checkpoints need to cleared in the correct order within the time-limit. An endurance race usually has less obstacles to clear (jump) than a cross-country race. This was introduced in the first game, The Autumn Rider.

The recovery-time between the starting line and the first checkpoint is 15 seconds. Thereafter each checkpoint's recovery-time is 1 minute.

Cross-country

The cross-country race works the same as the endurance race, it is a track done in nature, but in comparison to the endurance race, usually have more obstacles to clear (jump). This competition was introduced in The Autumn Rider.

The recovery-time between the starting line and the first checkpoint is 15 seconds. Thereafter each checkpoint's recovery-time is 1 minute.

Jumping

The main difference between a cross-country race and a jumping competition is the type of obstacles used and the location. The jumping takes place in a paddock on flat ground instead of along a trail in nature. In The Autumn Rider, there is only one type of jumping competitions with a maximum amount of errors allowed, but The Winter Rider introduces a second type where there are no restriction on the amount of errors done but each error adds + 10 seconds to the timer.

The first checkpoint has a recovery-time of 15 seconds from the starting line and a recovery-time of 10 seconds between the last checkpoint and the finish-line. The recovery-times between each obstacle (checkpoint) is 20 seconds.